Custom Commands - by Njinir (Engineer)

Admin Joined
Player Spawn Join
Conditionals: ALEVEL:=0
say "[00FFFF] Hide the Bodies! Admin {player_name} has joined the server."

*Notes - This is just a morale booster. Players like to know that the admins have logged in.
 
Banking Commands
Basics: Misc tab: Set max to 900K, set rate to 10.00

Commands:
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Bank Add (admin command to add or remove from players)
Player Public Chat
STARTSWITH:!bankadd||ALEVEL:=0
.BANKMODIFY:{2},{3}
sayplayer {player_steamid} "[00FFFF] You have adjusted {3} for {2}"
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Bank Player Balance (admin command to see balances of players)
Player Public Chat
STARTSWITH:!balance||ALEVEL:=0
.BANKBALANCE:{2}
sayplayer {player_steamid} "[00FFFF] {2} has {bank_balance} rage coins."
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Bank
Player Public Chat
STARTSWITH:!bank
.BANKBALANCE:{player_steamid}
sayplayer {player_steamid} "[00FFFF] Your bank total is {bank_balance} rage coins! The Max is {bank_max} rage coins! Max withdraw is $30,000 at a time. Type !withdraw followed by the amount to remove funds (up to 30K at a time)."
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Withrdraw
Player Public Chat
STARTSWITH:!withdraw||HASFUNDS:{player_steamid},{2}
.BANKWITHDRAW:{player_steamid},{2}
bc-give {player_steamid} 33318 /c={bank_exchange_value} /q=0
sayplayer {player_steamid} "[00FFFF] You have exchanged {2} rage coin for {bank_exchange_value} duke casino coin. Your new balance is {bank_balance}"
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Player Killed Player
type: Player Killed Player

.BANKMODIFY:{player_killer_steamid}, -500
.BANKMODIFY:{player_killed_steamid}, +50
(when someone kills someone they lose money. The other guy gets his death money back)
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Player Killed Zombie
Player Killed Zombie
.BANKMODIFY:{player_steamid},10
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Options:
add bankmodify to teleport (cost)
add to anything else you want as well. Just be sure to use HASFUNDS variable (see Withdrawal)
 
Last edited:
Debuff - NearDeathTrauma
Player Public Chat
STARTSWITH:!debuff
bc-debuff {player_id} buffNearDeathTrauma
sayplayer {player_steamid} "[00FFFF] Near Death Trauma cleansed!"
*Note: We activate for a few hours a day to get the players involved/excited. Its allows them to have more risk for a while*
 
Buried Supplies Fix
Player Public Chat
STARTSWITH:!supplies
bc-givequest {player_steamid} tier1_buried_supplies
*Note: The game has a glitch where players will have supplies stuck in their inventory. This will allow them to have the quest back, manually cancel, and then poof - removed*
 
Player Shop
Get ready to spend some time, but this works great.
Basics. You have to write a menu, followed by the commands to use it. Here is mine:
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ALL ITEMS ARE IN PLAYER PUBLIC CHAT
I am only going to display the SHOP AMMO because they all mimic the same idea....
HOW TO MAKE IT WORK: Use EQUALS:
This makes them type exactly what they need. Otherwise, the shop will show every time if STARTSWITH: !shop (whatever).
We dont want STARTSWITH. We want exact - so EQUALS is better.

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Shop Menu
EQUALS:!shop
sayplayer {player_steamid} "[00FFFF] Shop Menu. Type !shop ammo (active), !shop deco(TBD), !shop food(active), !shop weapon(TBD), !shop extras(TBD)."
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Shop Ammo
EQUALS:!shop ammo
sayplayer {player_steamid} "[00FFFF] Type !shop ammo #. All items are in 50 increments."
sayplayer {player_steamid} "[00FFFF] 1 - 9mm Ammo $950"
sayplayer {player_steamid} "[00FFFF] 2 - .44 Magnum Ammo $1,500 "
sayplayer {player_steamid} "[00FFFF] 3 - 7.62mm Ammo $1,650"
sayplayer {player_steamid} "[00FFFF] 4 - Shotgun Ammo $1,650"
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Shop Ammo 9mm
EQUALS:!shop ammo 1||HASFUNDS:{player_steamid},950
.BANKWITHDRAW:{player_steamid},950
bc-give {player_steamid} ammo9mmBullet /c=50
sayplayer {player_steamid} "[00FFFF] Purchased (50) 9mm Bullets!"
sayplayer {player_steamid} "[00FFFF] Your new balance is {bank_balance}"
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Shop Ammo 44 Magnum
EQUALS:!shop ammo 2||HASFUNDS:{player_steamid},1500
.BANKWITHDRAW:{player_steamid},1500
bc-give {player_steamid} ammo44MagnumBullet /c=50
sayplayer {player_steamid} "[00FFFF] Purchased (50) 44 Magnum Bullets!"
sayplayer {player_steamid} "[00FFFF] Your new balance is {bank_balance}"
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Shop Ammo 7.62mm
EQUALS:!shop ammo 3||HASFUNDS:{player_steamid},1650
.BANKWITHDRAW:{player_steamid},1650
bc-give {player_steamid} ammo762mmBulletFMJ /c=50
sayplayer {player_steamid} "[00FFFF] Purchased (50) 7.62mm Bullets!"
sayplayer {player_steamid} "[00FFFF] Your new balance is {bank_balance}"
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Shop Ammo Shotgun Shells
EQUALS:!shop ammo 4||HASFUNDS:{player_steamid},1650
.BANKWITHDRAW:{player_steamid},1650
bc-give {player_steamid} ammoShotgunShell /c=50
sayplayer {player_steamid} "[00FFFF] Purchased (50) Shotgun Shells!"
sayplayer {player_steamid} "[00FFFF] Your new balance is {bank_balance}"
 
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Reactions: Vitaliy Leontiev
Hi, can the cooldown and alevel conditions be used on any server manager or are they only used on RAT?