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7D2D RAT configure

Discussion in 'General' started by Mestima, Feb 21, 2018.

  1. Mestima

    Mestima New Member

    Points:
    22
    Hello, is it possible to configure 7D2D RAT for simultaneous operation of 2 servers? Now if I've run the server number 1 then number 2 can not start offering to disable # 1. If I run server 2 through .bat, then 7D2D RAT will see it after some time and I can switch to it for management. But backups and restarts only make the server that is active in the 7D2D RAT. I ask for my English ..... google translate
     
  2. Trekkan

    Trekkan JFF Administrator Staff Member

    Points:
    1,234
    The current Alpha 2.0 version of RAT can do this, there is a bug in the current release of that though that I have fixed for the next release. So, if you wait until the next release of RAT 2.0 alpha (hopefully this weekend), you should be good.
     
  3. Mestima

    Mestima New Member

    Points:
    22
  4. Mestima

    Mestima New Member

    Points:
    22
    but with this version of 7D2D RAT 2.0 Alpha - 64 Bit 02002 I can not just start 2 servers now?


    I tried changing the name 7DaysToDieServers but the server does not start ((((

    The file 'E:/SteamLibrary/steamapps/common/7 Days to Die Dedicated Server Starvation/7DaysStarvation_Data/level0' is corrupted! Remove it and launch unity again!
    [Position out of bounds!]

    (Filename: Line: 223)

    UnloadTime: 0.748983 ms
    HDR Render Texture not supported, disabling HDR on reflection probe.

    (Filename: Line: 257)

    Platform assembly: E:\SteamLibrary\steamapps\common\7 Days to Die Dedicated Server Starvation\7DaysStarvation_Data\Managed\SDX.Payload.dll (this message is harmless)
    Platform assembly: E:\SteamLibrary\steamapps\common\7 Days to Die Dedicated Server Starvation\7DaysStarvation_Data\Managed\SDX.Core.dll (this message is harmless)
    SDX: SDX detected base game directory as: E:\

    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

    SDX: Could not find sdx config file: ''. Using default settings

    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

    SDX: Mod Engine Started.

    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

    SDX: Finding type refs...

    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

    SDX: Loading mods assembly

    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

    Platform assembly: E:\SteamLibrary\steamapps\common\7 Days to Die Dedicated Server Starvation\7DaysStarvation_Data\Managed\Mods.dll (this message is harmless)
    Platform assembly: E:\SteamLibrary\steamapps\common\7 Days to Die Dedicated Server Starvation\7DaysStarvation_Data\Managed\AudioAddon.dll (this message is harmless)
    SDX: Loaded!176

    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

    SDX: AnimationSDX
     
    Last edited: Feb 22, 2018
  5. Trekkan

    Trekkan JFF Administrator Staff Member

    Points:
    1,234
    There is a bug in 2002 for multiple servers that is fixed in the upcoming 2003 version.
     
  6. Mestima

    Mestima New Member

    Points:
    22
    Ok. I'm waiting ))
     
  7. Mestima

    Mestima New Member

    Points:
    22
    Installing the version ..... 03 I did not get to launch a second copy of the server (((

    I correctly understood that for successful start it is necessary to run the second version of RAT with the new DB and rename the process name 77DaysToDieServer.exe and 77DaysToDieServer_Data about like this !?
     
  8. Trekkan

    Trekkan JFF Administrator Staff Member

    Points:
    1,234
    You'll also need to follow the instructions here: 7D2D RAT 2.0 Alpha -- 64 Bit

    To tell RAT to use another database.
     
  9. Mestima

    Mestima New Member

    Points:
    22
    -quit -batchmode -nographics -dedicated -db=E:\starv1
    -quit -batchmode -nographics -dedicated -db=E:\starv2

    Have I done everything right?
     
    Last edited: Feb 24, 2018
  10. Trekkan

    Trekkan JFF Administrator Staff Member

    Points:
    1,234
    Not quite. You need to add the "-db=E:\starv1" to the startup of RAT (on the RAT shortcut), not the 7d2d game server.
     
    Last edited: Feb 25, 2018
  11. Mestima

    Mestima New Member

    Points:
    22
    Last edited: Feb 25, 2018
  12. Trekkan

    Trekkan JFF Administrator Staff Member

    Points:
    1,234
    I'll write up some documentation on this today.
     
  13. Trekkan

    Trekkan JFF Administrator Staff Member

    Points:
    1,234
  14. Mestima

    Mestima New Member

    Points:
    22
    Unfortunately with servers with mods Starvation, you can not rename 7DaysToDieServer.exe is impossible.

    the server stops running with the -log look below

    Platform assembly: E:\SteamLibrary\steamapps\common\7 Days to Die Dedicated Server Starvation\77DaysToDieServer_Data\Managed\UnityEngine.UI.dll (this message is harmless)
    Loading E:\SteamLibrary\steamapps\common\7 Days to Die Dedicated Server Starvation\77DaysToDieServer_Data\Managed\UnityEngine.UI.dll into Unity Child Domain
    Platform assembly: E:\SteamLibrary\steamapps\common\7 Days to Die Dedicated Server Starvation\77DaysToDieServer_Data\Managed\UnityEngine.Networking.dll (this message is harmless)
    Loading E:\SteamLibrary\steamapps\common\7 Days to Die Dedicated Server Starvation\77DaysToDieServer_Data\Managed\UnityEngine.Networking.dll into Unity Child Domain
    Platform assembly: E:\SteamLibrary\steamapps\common\7 Days to Die Dedicated Server Starvation\77DaysToDieServer_Data\Managed\AmplifyMotion.dll (this message is harmless)
    Loading E:\SteamLibrary\steamapps\common\7 Days to Die Dedicated Server Starvation\77DaysToDieServer_Data\Managed\AmplifyMotion.dll into Unity Child Domain
    Platform assembly: E:\SteamLibrary\steamapps\common\7 Days to Die Dedicated Server Starvation\77DaysToDieServer_Data\Managed\ICSharpCode.SharpZipLib.dll (this message is harmless)
    Loading E:\SteamLibrary\steamapps\common\7 Days to Die Dedicated Server Starvation\77DaysToDieServer_Data\Managed\ICSharpCode.SharpZipLib.dll into Unity Child Domain
    Platform assembly: E:\SteamLibrary\steamapps\common\7 Days to Die Dedicated Server Starvation\77DaysToDieServer_Data\Managed\libnoise.dll (this message is harmless)
    Loading E:\SteamLibrary\steamapps\common\7 Days to Die Dedicated Server Starvation\77DaysToDieServer_Data\Managed\libnoise.dll into Unity Child Domain
    Platform assembly: E:\SteamLibrary\steamapps\common\7 Days to Die Dedicated Server Starvation\77DaysToDieServer_Data\Managed\LogLibrary.dll (this message is harmless)
    Loading E:\SteamLibrary\steamapps\common\7 Days to Die Dedicated Server Starvation\77DaysToDieServer_Data\Managed\LogLibrary.dll into Unity Child Domain
    Platform assembly: E:\SteamLibrary\steamapps\common\7 Days to Die Dedicated Server Starvation\77DaysToDieServer_Data\Managed\NSpeex.dll (this message is harmless)
    Loading E:\SteamLibrary\steamapps\common\7 Days to Die Dedicated Server Starvation\77DaysToDieServer_Data\Managed\NSpeex.dll into Unity Child Domain
    Platform assembly: E:\SteamLibrary\steamapps\common\7 Days to Die Dedicated Server Starvation\77DaysToDieServer_Data\Managed\enum2int.dll (this message is harmless)
    Loading E:\SteamLibrary\steamapps\common\7 Days to Die Dedicated Server Starvation\77DaysToDieServer_Data\Managed\enum2int.dll into Unity Child Domain
    Platform assembly: E:\SteamLibrary\steamapps\common\7 Days to Die Dedicated Server Starvation\77DaysToDieServer_Data\Managed\NCalc.dll (this message is harmless)
    Loading E:\SteamLibrary\steamapps\common\7 Days to Die Dedicated Server Starvation\77DaysToDieServer_Data\Managed\NCalc.dll into Unity Child Domain
    Platform assembly: E:\SteamLibrary\steamapps\common\7 Days to Die Dedicated Server Starvation\77DaysToDieServer_Data\Managed\CodeProfilerRuntime.dll (this message is harmless)
    Loading E:\SteamLibrary\steamapps\common\7 Days to Die Dedicated Server Starvation\77DaysToDieServer_Data\Managed\CodeProfilerRuntime.dll into Unity Child Domain
    Platform assembly: E:\SteamLibrary\steamapps\common\7 Days to Die Dedicated Server Starvation\77DaysToDieServer_Data\Managed\EasyAntiCheat.Client.dll (this message is harmless)
    Loading E:\SteamLibrary\steamapps\common\7 Days to Die Dedicated Server Starvation\77DaysToDieServer_Data\Managed\EasyAntiCheat.Client.dll into Unity Child Domain
    Platform assembly: E:\SteamLibrary\steamapps\common\7 Days to Die Dedicated Server Starvation\77DaysToDieServer_Data\Managed\EasyAntiCheat.Server.dll (this message is harmless)
    Loading E:\SteamLibrary\steamapps\common\7 Days to Die Dedicated Server Starvation\77DaysToDieServer_Data\Managed\EasyAntiCheat.Server.dll into Unity Child Domain
    Platform assembly: E:\SteamLibrary\steamapps\common\7 Days to Die Dedicated Server Starvation\77DaysToDieServer_Data\Managed\System.Drawing.dll (this message is harmless)
    Loading E:\SteamLibrary\steamapps\common\7 Days to Die Dedicated Server Starvation\77DaysToDieServer_Data\Managed\System.Drawing.dll into Unity Child Domain
    Platform assembly: E:\SteamLibrary\steamapps\common\7 Days to Die Dedicated Server Starvation\77DaysToDieServer_Data\Managed\System.Windows.Forms.dll (this message is harmless)
    Loading E:\SteamLibrary\steamapps\common\7 Days to Die Dedicated Server Starvation\77DaysToDieServer_Data\Managed\System.Windows.Forms.dll into Unity Child Domain
    Platform assembly: E:\SteamLibrary\steamapps\common\7 Days to Die Dedicated Server Starvation\77DaysToDieServer_Data\Managed\LitJson.dll (this message is harmless)
    Loading E:\SteamLibrary\steamapps\common\7 Days to Die Dedicated Server Starvation\77DaysToDieServer_Data\Managed\LitJson.dll into Unity Child Domain
    - Completed reload, in 0.180 seconds
    Platform assembly: E:\SteamLibrary\steamapps\common\7 Days to Die Dedicated Server Starvation\77DaysToDieServer_Data\Managed\System.Core.dll (this message is harmless)
    Platform assembly: E:\SteamLibrary\steamapps\common\7 Days to Die Dedicated Server Starvation\77DaysToDieServer_Data\Managed\System.dll (this message is harmless)
    Platform assembly: E:\SteamLibrary\steamapps\common\7 Days to Die Dedicated Server Starvation\77DaysToDieServer_Data\Managed\System.Xml.dll (this message is harmless)
    Platform assembly: E:\SteamLibrary\steamapps\common\7 Days to Die Dedicated Server Starvation\77DaysToDieServer_Data\Managed\UnityScript.Lang.dll (this message is harmless)
    Platform assembly: E:\SteamLibrary\steamapps\common\7 Days to Die Dedicated Server Starvation\77DaysToDieServer_Data\Managed\Boo.Lang.dll (this message is harmless)
    The file 'E:/SteamLibrary/steamapps/common/7 Days to Die Dedicated Server Starvation/77DaysToDieServer_Data/level0' is corrupted! Remove it and launch unity again!
    [Position out of bounds!]

    (Filename: Line: 223)

    UnloadTime: 1.271374 ms
    HDR Render Texture not supported, disabling HDR on reflection probe.

    (Filename: Line: 257)

    Platform assembly: E:\SteamLibrary\steamapps\common\7 Days to Die Dedicated Server Starvation\77DaysToDieServer_Data\Managed\SDX.Payload.dll (this message is harmless)
    Platform assembly: E:\SteamLibrary\steamapps\common\7 Days to Die Dedicated Server Starvation\77DaysToDieServer_Data\Managed\SDX.Core.dll (this message is harmless)
    SDX: SDX detected base game directory as: E:\

    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

    SDX: Could not find sdx config file: ''. Using default settings

    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

    SDX: Mod Engine Started.

    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

    SDX: Finding type refs...

    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

    SDX: Loading mods assembly

    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

    Platform assembly: E:\SteamLibrary\steamapps\common\7 Days to Die Dedicated Server Starvation\77DaysToDieServer_Data\Managed\Mods.dll (this message is harmless)
    Platform assembly: E:\SteamLibrary\steamapps\common\7 Days to Die Dedicated Server Starvation\77DaysToDieServer_Data\Managed\AudioAddon.dll (this message is harmless)
    SDX: Loaded!176

    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

    SDX: AnimationSDX

    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

    so I think that it is not possible for me to have 2 servers.
     
  15. Trekkan

    Trekkan JFF Administrator Staff Member

    Points:
    1,234
    Hmm, I'm not sure why that would matter, but... I also have no idea what Starvation mod does under the hood. I'll see what I can come up with though and talk to the author of it, if I can. I'll let you know if there is anything I do to help.
     
  16. Mestima

    Mestima New Member

    Points:
    22
    Unfortunately with servers with mods Ravenhearst Mod , you can not rename 7DaysToDieServer.exe is impossible.
     
  17. Trekkan

    Trekkan JFF Administrator Staff Member

    Points:
    1,234
    Yeah, I just checked into this as well with some of the modders. Basically any mod that uses SDX, cannot work with a renamed .EXE file due to the names being hardcoded into the SDX modules. I have an idea of something I can do to work around it, but I won't have the time to do it for probably a week or so.
     

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